If you turn your controller like a steering wheel your car will turn to
@The Tower Of Plimps, and leaning into the corners for better turns
@The Tower Of Plimps, Actually, possibly true for newer consoles/controllers and games. Especially mobile phone based games.
@The Tower Of Plimps, That's actually true for the past few Mario Karts.
@NotJesus, not talking about the Wii and Wiiu where you use motion controls. Obviously.
@WhyShouldITellYou, wasn't talking about motion controls. And phone games, really?
@The Tower Of Plimps, Hey, it's still gaming, so it still applies. And actually, I think it was people doing this that inspired the motion controllers in the first place.
"Throwing yourself bodily to the side"
@whiteemikee, I see you read this as well.
I've just about done every single one of these in my gaming career
@Biggles, Me, too.
The PS2 and PS3 controllers have pressure sensitive buttons, so it does work like that in some games
@Robbot, the GameCube had them on the shoulder buttons. So did the Xbox 360/One, and the dreamcast.
I was laying my head on my girlfriends stomach while playing... she had a bad stomach ache and I was trying to jump to a ladder in the game and she said "really? I don't think convulsing your body and bobbing your head up and down is going to help him..."
Turning off the game gives you better perspective
Actually if you stand up it helps blood circulation and helps the brain assess the situation better. Or something, idk, I'm not a doctor.
The bottom three posts add nothing at all.
Ladies and gentlemen, my girlfriend.
Holding B definitely catches pokemon more
Holding your breath will get you out of intense situations
Shaking your controller will make you jump higher
@Richard Rahl, In my case, the controllers weren't the best, or were worn out (NES and pre-NES especially), so you could have non working or stuck buttons. Shaking or tapping the controller would jar things loose so it would (temporarily) work again.
The original Street Fighter arcade game featured buttons like that: the harder you hit them, the stronger the attack. It also wore out the cabinets faster, which is why Street Fighter 2 featured three different levels of punch and kick buttons. And the rest is history...