My friends and I play with a rule that whenever a player roles a critical fail, their character simultaneously shjts themself and falls asleep, no matter what they're doing
@Loadsamoney, I prefer more dynamic failures, but have a similar rule: if you leave the table while actively doing something without a good reason, your character starts violently seizing.
No comments? My chance to get known! *passes gas loudly* dammit!
@Cheesy Jokes, *downvotes to stay on top*
@Cheesy Jokes, I guess we know who particulated it and articulated it case closed thanks to a tip from Dwight Conrad and Cubert Farnsworth.
Nat 1. The ball grapples you.
Why is this a gif?
@E equals mcHammer, Wow ok I didn't scroll down... Ok sorry everybody for my ignorant comment
Do a barrel roll!
I need a 3 or more for a good update*roles a 2*
Falcon pu...*rolled a 2**burned*
Bork Bork Bork Bork!
@Yamanipanuchi, Bahk Bahk
That was awesome
Critical failure: you fell on the ball and turned your outie into an innie.
You charge the large ball at great speed.
*rolls for initiative and it lands on 1*