Imagine not modding games
Definitely not true, sometimes ya just want more content for a game you love and have already done everything 50 times
@Bean the Dynamite, Except that that no longer falls into this category. The base game for skyrim is still incredibly fun. You don't have to add mods for it to be fun. You choose to add them to enhance the experience.
@Aegis, Subnautica ispretty great without mods.
@BrenadryI, I fail to see how that has any bearing on what was said...
@Aegis, well the subject is that games that you need to mod to have fun are not good games. Subnautica is a great game, but you can only play it so many times before it gets boring. That's where mods come in. Sorry I didn't elaborate on that earlier, just woke up
@BrenadryI, Please see my previous comment, as that is exactly what was being discussed there. Just replace "Skyrim" with subnautica...
@Aegis, oh I see what you're saying. The main disagreement with "If you NEED to mod a game to have fun then it's not a good game" comes from the fact that whoever says that either isn't aware, or didn't think of the fact that no matter what game you play, you will eventually run through the content enough to get bored of it. Therefore necessitating the use of mods to continue to have fun. The biggest personal example of this I have is Risk of Rain 2. I've gotten comfortable with all the characters, and when I play with friends who don't like modding I used roll a dice to see who to play since they stopped standing out to me (we later decided to get a mod that let's individuals use the Metamorphosis artifact, which normally makes ALL players switch characters randomly each stage). So I introduce some character mods and continue to have fun learning how to play them
@BrenadryI, Thats all fine, but it still comes down to Risk of Rain doesn't need mods to be fun. You added mods to enhance the experience, not to fix a bad game.
@Aegis, I definitely agree with that.
Arma 3. You see, we do not concern ourselves with trying to discern whether or not it’s a good game. The squad leader is too busy herding his cats and the rifleman would rather be plying Barbie in the arsenal, all the while the Zeus prays that his game does not crash when trying to populate a building with enemy for us to point and click adventure to death. Such is life down range, now check your spacing Jesse.
Minecraft was practically made for modding. It's just a sandbox for you to have fun in, and some people just decide to bring their own toys to enhance their sandbox experience. A good game embraces modding. :)
@TheFunniestPics, People made mods that added nukes into the game. And what's better than being able to just nuke the sh!t out of everything?
I respect your right to be wrong.
If a game serves as a good platform for modding and people feel compelled to mod it, it's almost certainly a good game. No-one mods bad games.
@member berry, Yes, yes they do. As a prime example, Vampire: The Masquerade Bloodlines. Bloody awful. But people modded the hell out of it and turned it into a fairly good game.
Gta is a Fantastic Game if you play it right. Solo or friend session.
Looking at you, Minecraft
"Looks at Ark"
That like saying pizza is not good if you add toppings.
I am finding this first hand with Skyrim VR
Note should read “if a game isn’t fun on its own it’s not worth modding”
It's hard for a game to perfectly cater to everyone, and so mods bridge that gap between what the developers produced and an individual's ideal
@TheKen42, But that falls into an adjustment category, not modding it to improve quality. A low quality game is almost invariably going to always be low quality, with or without mods.