Just because it’s streamlined doesn’t mean it’s bad.
@Dongo, You could make a similar comparison between Daggerfall and Morrowind. Personally, I think the best dungeon design would be somewhere between Morrowind and Oblivion. We should never go back to what Daggerfall had, except for maybe one or two labyrinths.
@wtninja, daggerfall really deserves a remake though, and I think with better graphics and a better map the randomly generated dungeons could work
@Captain Anderson, I’m more worried about the static dungeons. I think with better in-dungeon landmarks I would be happy with a remake with very few changes. Maybe a few changes to the difficulty of starting enemies and changes to lock-picking mechanics.
@Dongo, thank you. I enjoyed oblivion and skyrim (never played morrowind) and it gets annoying when I hear people go on about "THIS GAME IS JUST FOR CASUALS NOW" like, yeah, it's still a fun game though.
@Thatbright, I’ve played all 5 of the main line Elder Scrolls games and Skyrim is not bad. There is some streamlining that I don’t like and others that I do. I actually love the perk system, but I feel it could use some updating. The ordinator mod actually fulfills that for me though. Regardless, I’m an old school guy, so Morrowind is my favorite, but it is not without its flaws. The “to hit” system hasn’t aged very well, especially for today’s gamers. Regardless, if you enjoy Skyrim, don’t let people ruin it for you. It’s not perfect, but none of them are, even Morrowind viewed in rose tinted glasses.
@wtninja, I’ve got major nostalgia boner for morrowind but kid me was terrified of the dungeons when I played it. Skyrim not so much
@Dongo, I'd rather have a streamlined dungeon than a large dungeon with nothing in it. Not talking about the non-Skyrim Elder Scrolls games, haven't played them, wouldn't know, but games like Dragon Age Inquisition, Halo 3, and Destiny have these vast stages with a lot to see but little to do.
@Dongo, I remember being lost in an Alyied ruin for hours. EVERYONE MUST ENDURE WHAT I ENDURED
@Dongo, but not even all Skyrim dungeons are like this. They just chose the image that matches their belief.
@SuperSpecialM, oh yeah. I mean, even the quest to get the horn for the Greybeards took you to a pretty expansive dungeon where, technically, the Word of Power wasn’t on the main path. Also, Skyrim does have a habit of hiding some chests, like the one behind the Word Wall in Bleak Falls Barrow. Most people don’t even know about that one and I don’t know of a single person who has played Skyrim and not done that dungeon.
I just got the code for the Skyrim rerelease for my fridge
@Bad Boi Jesus, really? I thought they weren't gonna release it for another month so I went ahead and ordered it for my TI-83 calculator
@Lellow0079, aw lucky. I had to settle for the Nokia edition.
What they’ve done here is cherry picked a complex dungeon from the older games and a simple dungeon from Skyrim. Then tries to sell us their narrative.
I was just talking about this on another picture the other day with some fellow commenters. I'm not sure why they do this every game they create because fallout doesnt really degrade itself, but the elder scrolls do. It's not just dungeons its weapon, spells, and freedom to create things and do things as well. I think oblivion was a good medium, but morrowind was amazing. Also SKYRIM FOR NOKIA PHONE HYPE!!
yo Morrowind and Oblivion dungeons were the bees knees compared to skyrim
It's because not all of want to waste our time wandering through rooms that in all honesty don't need to be there
Sometimes it’s nice to have a challenge, while also getting a story. I don’t always want a puzzle before I can complete something. Video games are a media; so harder isn’t always more enjoyable
I will preface this by saying that Morrowind was my first and favorite ES game, but I do like the dungeon design for Skyrim the most. Sure it's rather linear but they had a lot of combat and traps that turned that linear corridor into an extended journey of death.
Skyrim VR is rocking my world at the minute, well it was, I had surgery today and can’t do Jack Schmidt for two weeks.
Skyrim had a lot of winding caves and many lead back to the beginning so you could leave right after. I like Oblivion more but do better than putting on misrepresentation.
Pretty sure that's like the first cave you can come across right before Riverwood. It's supposed to be an intro dungeon if you venture off the main path right at the beginning.
Didn’t Skyrim also have a massive dungeon a third the size of the map that was anything but linear?
But there's just so many of them in Skyrim!
Where's the Victory Road layout?
That's our boy, hard at work!
Looks like someone's pompously butthurt about our success.
Cant wait for skyrim remastered on the microwave